Independent since 202114 people · One shared table

Small team. Big signal.

We are a deliberately small studio where disciplines overlap, ideas move quickly, and every voice can change the game.

We started Meebu because the games we remembered most did not simply entertain us. They changed the temperature of a room.

Those games felt authored. Every mechanic, sound, shadow, and silence belonged to the same idea. We wanted to build that way: with a small group, a clear point of view, and enough trust to follow an unusual idea all the way through.

Today our team works across design, engineering, art, animation, audio, and writing. Titles matter less than curiosity. The best idea can come from anywhere, and the person closest to the problem gets room to solve it.

Our values

How we work when no one is watching.

Values only matter when they change the way a team makes decisions.

01

Clarity over theatre

We share the real problem, the real constraint, and the real trade-off. Good work starts with honest context.

02

Curiosity with teeth

We ask strange questions, then test the answers. Wonder is stronger when it survives contact with a player.

03

Craft in service

Polish is not decoration. It is the care that makes a mechanic readable, a moment believable, and a world coherent.

“Make the player feel it before you explain it.”

The sentence on our prototype wall

Field notes

A short history of going further.

2021 / FIRST LIGHT

Four people, one borrowed room

Meebu began with a two-minute playable about a city under water. It was rough, strange, and enough to prove there was something worth chasing.

2023 / THE TEAM GROWS

Disciplines start colliding

Artists learned scripting, engineers joined story reviews, and our prototype became the foundation for Neon Tide.

2024 / FIRST RELEASE

Neon Tide finds its players

Our first world left the studio and reached players across nine countries. Their notes still live in our build room.

NOW / OPEN ROAD

Starfall Drift enters production

We are building our most ambitious project yet while prototyping the strange thing that may come after it.

There is room at the table

Bring your weirdest good idea.

See open roles